WEBVTT

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This is ComfyUI for Animation, part
six: Background and Compositing.

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This workflow has two methods.

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You can use them independently or run them
together as a full compositing pipeline.

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Method one is animated background.

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Load a background illustration and
describe the ambient motion you

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want in the scene description node.

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Things like waves, drifting
clouds, or rustling foliage.

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Seedance generates a looping
animation from the still image with

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the camera locked and no camera
movement unless adjusted in prompt

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An optional upscale step runs
the output through a 4X upscaler

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if you need higher resolution.

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Method two is full shot compositing.

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This takes three inputs: your character
sheet, the in-between animation

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from the previous workflow, and the
animated background from method one

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Seedance uses the character sheet as
a style and color reference, fills

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in the line art, and composites the
character against the background,

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matching the lighting direction
and color temperature between them.

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Note that the background can optionally
be swapped with an image illustration.

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This output can also
be optionally upscaled
